This is not, BTW, going to be a post about secret techniques or methods of going off into the woods to find inspiration - If you want to be a working creative, you can figure that stuff out for yourself well enough, and most of what people tell you in books and classes about "Accessing your inner creativity" is frou-frou meant more to sell a book for them than to actually help anyone. This is meant to be useful advice.
 Advice #1:  It's a process, not a home run.  On reflection, I think one of the  biggest differences between working professionals in creative fields,  and the fall-away wannabes, is this - The acceptance of the reality that no  matter what you've just written/drawn/carved, it's really only worth so  much time in food and rent, and you've got to keep creating more stuff.   The work isn't about the individual creations, it's about the process  of continuing to work and being able to continue to produce stuff of a  quality level that people will buy.....which is really a LOT harder than  getting that "one big hit" that everyone ordinarily thinks will "make  them".  A lot of people have the idea that they can just do one big  thing, and then coast on it forever, but that isn't the case.  As hard  as it is to get the first few breaks, it's actually a lot harder to  maintain that interest, because it's really very easy to do something  that gets attention and become the flavor of the month, but the trick is  to keep that going once you're past being the hot new talent that  everyone is talking about.  It's a pattern I've seen in the pipe  collecting market, where some new guy will do something wild and get  attention, and then everyone will be talking about him for a few months  and he'll be loaded down with orders, then someone else will come along  as the new-new guy and previous guy will watch his business evaporate  and a year later he's got all his workshop gear for sale on the  pipemaker forum because he can't live off his intermittent sales.
All of this is a big caution that, hard as it is to make the first few sales of your work, it's ten times harder to carry it onwards into being a fulltime living.
All of this is a big caution that, hard as it is to make the first few sales of your work, it's ten times harder to carry it onwards into being a fulltime living.
 Advice #2:  Motivate yourself.  If you're not doing "it" in all of your spare time, and learning about it and honing your skills, you probably won't make it regardless of how many advantages you may have (Talent, starting money, free time, etc).  I didn't have any starting help -  My parents pretty much discounted my creative career aims with a typical, "Oh, that's  funny!  But when are you going to grow up and get serious and get a real  job?", so I had to motivate myself (And I should stress  that this is not meant to sound like an overall indictment of my  parents, like one of those fucking, "We're all damaged children" whine  fests, because I consider myself incredibly lucky in the parental  department to have had two stable and loving parents with stable jobs who cared  about me and provided a happy home to grow up in, which is more than a  lot of people can say.  It's just that they completely did not understand why I was "weird".  When I  told my uncle I wanted to go to college to become an artist, his sage  advice was, "Be sure to take the 101 class on how to live on $1000 a  year."  Har dee har..)   The funny thing of it is, I sometimes think the lack of family support for pursuing a creative career translated directly into my developing a greater self-determination to do just that.  Over the years, I've seen a number of guys get into the business with lots of fanfare and starting advantages, and last about two years... not for lack of talent or support, but for lack of determination.  Surviving as a professional creative is tough.  Here's something that sounds like mythology but isn't - When I was learning my craft, I did it through trial and error.  For a number of years I worked in an unheated garage corner where I would go each night dressed up in several sweaters and several jackets and gloves with the holes cut out of each finger, and sit and work and learn while my breath misted around me.  I didn't have a college art degree on my side or a wife who was able to cover all our bills while I learned or a family offering regular encouragement.  What I had was an obsessive drive to do this thing, regardless of what the outcome might be.  If you want to become a working creative professional, the best advice I can possibly give is to get out in the shop/office/studio and work on your craft constantly, and be able to motivate yourself to do so.  And if you're thinking, "Well, I'd really like to be an artist but I just don't feel like spending every evening painting, I'd rather play video games"... then you need to be honest with yourself and realize that you won't make it as a professional.  A lot of people read about creatives and get so enamored with the lifestyle they perceive that they start wanting that, that sort of job, without actually having the drive to pursue the craft in question.  
Advice #3:  Do it for a reason.  I can understand the desire to write something that moves the audience.  My own goal in pipemaking is simpler - I basically try to make  relaxation and stress relief for people.  It makes me happy to know  that all around the world, people are coming home after a horrible day's  work and are able to sit down with a movie or a book or whatever, and  have a relaxed smoke with something I have made, and that in this way  I'm able to put a tiny little bit of good karma into the world that  helps people enjoy just a bit of peaceful personal time in the midst of  modern hubbub.  Being natural things that don't suffer forced  obsolescence and need to be replaced every three years, people tend to  get attached to pipes and keep them forever, and make them into personal  comfort objects, which makes me happy.  Not really going to move  anybody emotionally, but sometimes a little bit of comfort in a hard  world is enough.
 
